6
The Canvas Explained
6.1 The Canvas
The Canvas is the Drawing Area in the 2D Viewport Editor which is captured by the Camera
(Chapter 1 – 1.9) . In this chapter a breakdown of the components included in the Canvas is
presented with a demonstration showing how more than one Canvas may be incorporated in a
Scene.
Figure 6.1
The Default Canvas
Outliner Editor
Canvas
Layer
Layer
Expand the Stroke directory by
clicking the triangles.
Note: When explaining the Canvas, the
initial analogy will be that Strokes are
drawn on Layers which reside within the
Canvas.
Scrolling out in the default 2D Viewport Editor shows the Drawing Canvas (white rectangle).
The components of the Scene in the 2D Viewport Editor are listed in the Outliner Editor. The
default Canvas is named Stroke, which has Layers named Lines and Fills (Figure 6.1).
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